Firelight Technologies FMOD Studio API
Retrieves the current max audible behavior method.
FMOD_RESULT SoundGroup::getMaxAudibleBehavior(
FMOD_SOUNDGROUP_BEHAVIOR *behavior
);
FMOD_RESULT FMOD_SoundGroup_GetMaxAudibleBehavior(
FMOD_SOUNDGROUP *soundgroup,
FMOD_SOUNDGROUP_BEHAVIOR *behavior
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Version 1.03.06 Built on Apr 17, 2014