Firelight Technologies FMOD Studio API
A set of predefined environment PARAMETERS.
These are used to initialize an FMOD_REVERB_PROPERTIES structure statically.
i.e.
FMOD_REVERB_PROPERTIES prop = FMOD_PRESET_GENERIC;
#define FMOD_PRESET_OFF { 1000, 7, 11, 5000, 100, 100, 100, 250, 0, 20, 96, -80.0f }
#define FMOD_PRESET_GENERIC { 1500, 7, 11, 5000, 83, 100, 100, 250, 0, 14500, 96, -8.0f }
#define FMOD_PRESET_PADDEDCELL { 170, 1, 2, 5000, 10, 100, 100, 250, 0, 160, 84, -7.8f }
#define FMOD_PRESET_ROOM { 400, 2, 3, 5000, 83, 100, 100, 250, 0, 6050, 88, -9.4f }
#define FMOD_PRESET_BATHROOM { 1500, 7, 11, 5000, 54, 100, 60, 250, 0, 2900, 83, 0.5f }
#define FMOD_PRESET_LIVINGROOM { 500, 3, 4, 5000, 10, 100, 100, 250, 0, 160, 58, -19.0f }
#define FMOD_PRESET_STONEROOM { 2300, 12, 17, 5000, 64, 100, 100, 250, 0, 7800, 71, -8.5f }
#define FMOD_PRESET_AUDITORIUM { 4300, 20, 30, 5000, 59, 100, 100, 250, 0, 5850, 64, -11.7f }
#define FMOD_PRESET_CONCERTHALL { 3900, 20, 29, 5000, 70, 100, 100, 250, 0, 5650, 80, -9.8f }
#define FMOD_PRESET_CAVE { 2900, 15, 22, 5000, 100, 100, 100, 250, 0, 20000, 59, -11.3f }
#define FMOD_PRESET_ARENA { 7200, 20, 30, 5000, 33, 100, 100, 250, 0, 4500, 80, -9.6f }
#define FMOD_PRESET_HANGAR { 10000, 20, 30, 5000, 23, 100, 100, 250, 0, 3400, 72, -7.4f }
#define FMOD_PRESET_CARPETTEDHALLWAY { 300, 2, 30, 5000, 10, 100, 100, 250, 0, 500, 56, -24.0f }
#define FMOD_PRESET_HALLWAY { 1500, 7, 11, 5000, 59, 100, 100, 250, 0, 7800, 87, -5.5f }
#define FMOD_PRESET_STONECORRIDOR { 270, 13, 20, 5000, 79, 100, 100, 250, 0, 9000, 86, -6.0f }
#define FMOD_PRESET_ALLEY { 1500, 7, 11, 5000, 86, 100, 100, 250, 0, 8300, 80, -9.8f }
#define FMOD_PRESET_FOREST { 1500, 162, 88, 5000, 54, 79, 100, 250, 0, 760, 94, -12.3f }
#define FMOD_PRESET_CITY { 1500, 7, 11, 5000, 67, 50, 100, 250, 0, 4050, 66, -26.0f }
#define FMOD_PRESET_MOUNTAINS { 1500, 300, 100, 5000, 21, 27, 100, 250, 0, 1220, 82, -24.0f }
#define FMOD_PRESET_QUARRY { 1500, 61, 25, 5000, 83, 100, 100, 250, 0, 3400, 100, -5.0f }
#define FMOD_PRESET_PLAIN { 1500, 179, 100, 5000, 50, 21, 100, 250, 0, 1670, 65, -28.0f }
#define FMOD_PRESET_PARKINGLOT { 1700, 8, 12, 5000, 100, 100, 100, 250, 0, 20000, 56, -19.5f }
#define FMOD_PRESET_SEWERPIPE { 2800, 14, 21, 5000, 14, 80, 60, 250, 0, 3400, 66, 1.2f }
#define FMOD_PRESET_UNDERWATER { 1500, 7, 11, 5000, 10, 100, 100, 250, 0, 500, 92, 7.0f }
FMOD_PRESET_OFF
FMOD_PRESET_GENERIC
FMOD_PRESET_PADDEDCELL
FMOD_PRESET_ROOM
FMOD_PRESET_BATHROOM
FMOD_PRESET_LIVINGROOM
FMOD_PRESET_STONEROOM
FMOD_PRESET_AUDITORIUM
FMOD_PRESET_CONCERTHALL
FMOD_PRESET_CAVE
FMOD_PRESET_ARENA
FMOD_PRESET_HANGAR
FMOD_PRESET_CARPETTEDHALLWAY
FMOD_PRESET_HALLWAY
FMOD_PRESET_STONECORRIDOR
FMOD_PRESET_ALLEY
FMOD_PRESET_FOREST
FMOD_PRESET_CITY
FMOD_PRESET_MOUNTAINS
FMOD_PRESET_QUARRY
FMOD_PRESET_PLAIN
FMOD_PRESET_PARKINGLOT
FMOD_PRESET_SEWERPIPE
FMOD_PRESET_UNDERWATER
Version 1.03.06 Built on Apr 17, 2014