Firelight Technologies FMOD Studio API
Retrieves the position of the vertex inside a geometry object.
FMOD_RESULT Geometry::getPolygonVertex(
int index,
int vertexindex,
FMOD_VECTOR *vertex
);
FMOD_RESULT FMOD_Geometry_GetPolygonVertex(
FMOD_GEOMETRY *geometry,
int index,
int vertexindex,
FMOD_VECTOR *vertex
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Vertices are relative to the position of the object. See Geometry::setPosition.
Version 1.03.06 Built on Apr 17, 2014