Firelight Technologies FMOD Studio API
Retrieves the number of polygons stored within this geometry object.
FMOD_RESULT Geometry::getNumPolygons(
int *numpolygons
);
FMOD_RESULT FMOD_Geometry_GetNumPolygons(
FMOD_GEOMETRY *geometry,
int *numpolygons
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Polygons are added to a geometry object via Geometry::addPolygon.
Version 1.03.06 Built on Apr 17, 2014