Firelight Technologies FMOD Studio API
Retrieves the volume for the sounds within a soundgroup.
FMOD_RESULT SoundGroup::getVolume(
float *volume
);
FMOD_RESULT FMOD_SoundGroup_GetVolume(
FMOD_SOUNDGROUP *soundgroup,
float *volume
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Version 1.03.06 Built on Apr 17, 2014