Firelight Technologies FMOD Studio API
Retrieves a pointer to a sound from within a sound group.
FMOD_RESULT SoundGroup::getSound(
int index,
FMOD::Sound **sound
);
FMOD_RESULT FMOD_SoundGroup_GetSound(
FMOD_SOUNDGROUP *soundgroup,
int index,
FMOD_SOUND **sound
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Use SoundGroup::getNumSounds in conjunction with this function to enumerate all sounds in a sound group.
Version 1.03.06 Built on Apr 17, 2014