Firelight Technologies FMOD Studio API
Retrieves the number of currently playing channels for the sound group.
FMOD_RESULT SoundGroup::getNumPlaying(
int *numplaying
);
FMOD_RESULT FMOD_SoundGroup_GetNumPlaying(
FMOD_SOUNDGROUP *soundgroup,
int *numplaying
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
This routine returns the number of channels playing. If the sound group only has 1 sound, and that sound is playing twice, the figure returned will be 2.
Version 1.03.06 Built on Apr 17, 2014