Firelight Technologies FMOD Studio API
Sets the relative scale vector of the geometry object. An object can be scaled/warped in all 3 dimensions separately using the vector without having to modify polygon data.
FMOD_RESULT Geometry::setScale(
const FMOD_VECTOR *scale
);
FMOD_RESULT FMOD_Geometry_SetScale(
FMOD_GEOMETRY *geometry,
const FMOD_VECTOR *scale
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Version 1.03.06 Built on Apr 17, 2014