Firelight Technologies FMOD Studio API
Register a user-defined DSP effect for use with the System. This function allows you to register statically-linked DSP effects. Once registered, you can create instances of the DSP effect by using System::createDSPByPlugin.
FMOD_RESULT System::registerDSP(
const FMOD_DSP_DESCRIPTION *description,
unsigned int *handle
);
FMOD_RESULT FMOD_System_RegisterDSP(
FMOD_SYSTEM *system,
const FMOD_DSP_DESCRIPTION *description,
unsigned int *handle
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Version 1.03.06 Built on Apr 17, 2014