Firelight Technologies FMOD Studio API

Reverb3D::getProperties

Retrieves the current reverb environment.

C++ Syntax

FMOD_RESULT Reverb3D::getProperties(
  FMOD_REVERB_PROPERTIES *properties
);

C Syntax

FMOD_RESULT FMOD_Reverb3D_GetProperties(
  FMOD_REVERB3D *reverb3d,
  FMOD_REVERB_PROPERTIES *properties
);

Parameters

properties
Address of a variable that receives the current reverb environment description.

Return Values

If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.

See Also




Version 1.03.06 Built on Apr 17, 2014