Firelight Technologies FMOD Studio API
Retrieves the maximum number of polygons and vertices allocatable for this object. This is not the number of polygons or vertices currently present.
The maximum number was set with System::createGeometry.
FMOD_RESULT Geometry::getMaxPolygons(
int *maxpolygons,
int *maxvertices
);
FMOD_RESULT FMOD_Geometry_GetMaxPolygons(
FMOD_GEOMETRY *geometry,
int *maxpolygons,
int *maxvertices
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Version 1.03.06 Built on Apr 17, 2014