Firelight Technologies FMOD Studio API
Retrieves the current speaker position information for the selected speaker.
FMOD_RESULT System::getSpeakerPosition(
FMOD_SPEAKER speaker,
float *x,
float *y,
bool *active
);
FMOD_RESULT FMOD_System_GetSpeakerPosition(
FMOD_SYSTEM *system,
FMOD_SPEAKER speaker,
float *x,
float *y,
FMOD_BOOL *active
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
See the System::setSpeakerPosition for more information on speaker positioning.
Version 1.03.06 Built on Apr 17, 2014