Firelight Technologies FMOD Studio API
Retrieves a handle to a channel by ID.
FMOD_RESULT System::getChannel(
int channelid,
FMOD::Channel **channel
);
FMOD_RESULT FMOD_System_GetChannel(
FMOD_SYSTEM *system,
int channelid,
FMOD_CHANNEL **channel
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
This function is mainly for getting handles to existing (playing) channels and setting their attributes.
Version 1.03.06 Built on Apr 17, 2014