Firelight Technologies FMOD Studio API
FMOD System creation function. This must be called to create an FMOD System object before you can do anything else. Use this function to create 1, or multiple instances of FMOD System objects.
FMOD_RESULT System_Create(
FMOD::System **system
);
FMOD_RESULT FMOD_System_Create(
FMOD_SYSTEM **system
);
system
Address of a pointer that receives the new FMOD System object.
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Use System::release to free a system object.
Version 1.03.06 Built on Apr 17, 2014