Firelight Technologies FMOD Studio API
Initializes the Studio System, the Low Level System, and the sound device. This should be called at startup time, after creating a Studio System with Studio::System::create.
FMOD_RESULT Studio::System::initialize(
int maxchannels,
FMOD_STUDIO_INITFLAGS studioflags,
FMOD_INITFLAGS flags,
void *extradriverdata
);
FMOD_RESULT FMOD_Studio_System_Initialize(
FMOD_STUDIO_SYSTEM *system,
int maxchannels,
FMOD_STUDIO_INITFLAGS studioflags,
FMOD_INITFLAGS flags,
void *extradriverdata
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Version 1.03.06 Built on Apr 17, 2014