Firelight Technologies FMOD Studio API
Starts playback of the event instance.
FMOD_RESULT Studio::EventInstance::start();
FMOD_RESULT FMOD_Studio_EventInstance_Start(FMOD_STUDIO_EVENTINSTANCE *eventinstance);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
This will begin playback of the event instance. If the instance was already playing it will restart the event.
Version 1.03.06 Built on Apr 17, 2014