Firelight Technologies FMOD Studio API
Sets the pitch multiplier for the event instance.
FMOD_RESULT Studio::EventInstance::setPitch(
float pitch
);
FMOD_RESULT FMOD_Studio_EventInstance_SetPitch(
FMOD_STUDIO_EVENTINSTANCE *eventinstance,
float pitch
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
This pitch is applied as a multiplier for the event pitch. It does not override the pitch set in FMOD Studio, nor any internal pitch automation or modulation.
Version 1.03.06 Built on Apr 17, 2014