Firelight Technologies FMOD Studio API
Sets the 3D position, velocity and orientation for the event instance.
FMOD_RESULT Studio::EventInstance::set3DAttributes(
FMOD_3D_ATTRIBUTES *attributes
);
FMOD_RESULT FMOD_Studio_EventInstance_Set3DAttributes(
FMOD_STUDIO_EVENTINSTANCE *eventinstance,
FMOD_3D_ATTRIBUTES *attributes
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
This function is used to position the event inside the 3D game world. This will update the 3D panner and any automatic Distance or Angle parameters.
Version 1.03.06 Built on Apr 17, 2014