Firelight Technologies FMOD Studio API
Sets arbitrary user data on the event.
FMOD_RESULT Studio::EventDescription::setUserData(
void *userData
);
FMOD_RESULT FMOD_Studio_EventDescription_SetUserData(
FMOD_STUDIO_EVENTDESCRIPTION *eventdescription,
void *userData
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
This function is primarily used in case the user wishes to 'attach' data
to an FMOD object.
It can be useful if an FMOD callback passes an object of this type as a
parameter, and the user does not know which object it is (e.g. if many
objects of this type exist). Using Studio::EventDescription::getUserData
would help in the identification of the object.
Version 1.03.06 Built on Apr 17, 2014