Firelight Technologies FMOD Studio API
Retrieves the number of subsounds stored within a sound.
FMOD_RESULT Sound::getNumSubSounds(
int *numsubsounds
);
FMOD_RESULT FMOD_Sound_GetNumSubSounds(
FMOD_SOUND *sound,
int *numsubsounds
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
A format that has subsounds is usually a container format, such as FSB, DLS, MOD, S3M, XM, IT.
Version 1.03.06 Built on Apr 17, 2014