Firelight Technologies FMOD Studio API
Retrieves the name of a sound.
FMOD_RESULT Sound::getName(
char *name,
int namelen
);
FMOD_RESULT FMOD_Sound_GetName(
FMOD_SOUND *sound,
char *name,
int namelen
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
if FMOD_LOWMEM has been specified in System::createSound, this function will return "(null)".
Version 1.03.06 Built on Apr 17, 2014