Firelight Technologies FMOD Studio API
Retrieves the loop points for a sound.
FMOD_RESULT Sound::getLoopPoints(
unsigned int *loopstart,
FMOD_TIMEUNIT loopstarttype,
unsigned int *loopend,
FMOD_TIMEUNIT loopendtype
);
FMOD_RESULT FMOD_Sound_GetLoopPoints(
FMOD_SOUND *sound,
unsigned int *loopstart,
FMOD_TIMEUNIT loopstarttype,
unsigned int *loopend,
FMOD_TIMEUNIT loopendtype
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Version 1.03.06 Built on Apr 17, 2014