Firelight Technologies FMOD Studio API
Enables or disables an object from being processed in the geometry engine.
FMOD_RESULT Geometry::setActive(
bool active
);
FMOD_RESULT FMOD_Geometry_SetActive(
FMOD_GEOMETRY *geometry,
FMOD_BOOL active
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Version 1.03.06 Built on Apr 17, 2014