Firelight Technologies FMOD Studio API

FMOD_DSP_PARAMETER_3DATTRIBUTES

Structure for data parameters of type FMOD_DSP_PARAMETER_DATA_TYPE_3DATTRIBUTES. A parameter of this type is used in effects that respond to a sound's 3D position. The system will set this parameter automatically if a sound's position changes.

Structure

typedef struct {
  FMOD_3D_ATTRIBUTES relative;
  FMOD_3D_ATTRIBUTES absolute;
} FMOD_DSP_PARAMETER_3DATTRIBUTES;

Members

relative

[w] The position of the sound relative to the listener.

absolute

[w] The position of the sound in world coordinates.

Remarks

Members marked with [r] mean the variable is modified by FMOD and is for reading purposes only. Do not change this value.
Members marked with [w] mean the variable can be written to. The user can set the value.

See Also




Version 1.03.06 Built on Apr 17, 2014