Firelight Technologies FMOD Studio API
Parameter types for the FMOD_DSP_TYPE_DELAY filter.
typedef enum {
FMOD_DSP_DELAY_CH0,
FMOD_DSP_DELAY_CH1,
FMOD_DSP_DELAY_CH2,
FMOD_DSP_DELAY_CH3,
FMOD_DSP_DELAY_CH4,
FMOD_DSP_DELAY_CH5,
FMOD_DSP_DELAY_CH6,
FMOD_DSP_DELAY_CH7,
FMOD_DSP_DELAY_CH8,
FMOD_DSP_DELAY_CH9,
FMOD_DSP_DELAY_CH10,
FMOD_DSP_DELAY_CH11,
FMOD_DSP_DELAY_CH12,
FMOD_DSP_DELAY_CH13,
FMOD_DSP_DELAY_CH14,
FMOD_DSP_DELAY_CH15,
FMOD_DSP_DELAY_MAXDELAY
} FMOD_DSP_DELAY;
FMOD_DSP_DELAY_CH0
(Type:float) - Channel #0 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH1
(Type:float) - Channel #1 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH2
(Type:float) - Channel #2 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH3
(Type:float) - Channel #3 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH4
(Type:float) - Channel #4 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH5
(Type:float) - Channel #5 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH6
(Type:float) - Channel #6 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH7
(Type:float) - Channel #7 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH8
(Type:float) - Channel #8 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH9
(Type:float) - Channel #9 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH10
(Type:float) - Channel #10 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH11
(Type:float) - Channel #11 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH12
(Type:float) - Channel #12 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH13
(Type:float) - Channel #13 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH14
(Type:float) - Channel #14 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH15
(Type:float) - Channel #15 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_MAXDELAY
(Type:float) - Maximum delay in ms. 0 to 10000. Default = 10.
Note. Every time MaxDelay is changed, the plugin re-allocates the delay buffer. This means the delay will dissapear at that time while it refills its new buffer.
A larger MaxDelay results in larger amounts of memory allocated.
Channel delays above MaxDelay will be clipped to MaxDelay and the delay buffer will not be resized.
Version 1.03.06 Built on Apr 17, 2014