Firelight Technologies FMOD Studio API

FMOD_DSP_DELAY

Parameter types for the FMOD_DSP_TYPE_DELAY filter.

Enumeration

typedef enum {
  FMOD_DSP_DELAY_CH0,
  FMOD_DSP_DELAY_CH1,
  FMOD_DSP_DELAY_CH2,
  FMOD_DSP_DELAY_CH3,
  FMOD_DSP_DELAY_CH4,
  FMOD_DSP_DELAY_CH5,
  FMOD_DSP_DELAY_CH6,
  FMOD_DSP_DELAY_CH7,
  FMOD_DSP_DELAY_CH8,
  FMOD_DSP_DELAY_CH9,
  FMOD_DSP_DELAY_CH10,
  FMOD_DSP_DELAY_CH11,
  FMOD_DSP_DELAY_CH12,
  FMOD_DSP_DELAY_CH13,
  FMOD_DSP_DELAY_CH14,
  FMOD_DSP_DELAY_CH15,
  FMOD_DSP_DELAY_MAXDELAY
} FMOD_DSP_DELAY;

Values

FMOD_DSP_DELAY_CH0

(Type:float) - Channel #0 Delay in ms. 0 to 10000. Default = 0.

FMOD_DSP_DELAY_CH1

(Type:float) - Channel #1 Delay in ms. 0 to 10000. Default = 0.

FMOD_DSP_DELAY_CH2

(Type:float) - Channel #2 Delay in ms. 0 to 10000. Default = 0.

FMOD_DSP_DELAY_CH3

(Type:float) - Channel #3 Delay in ms. 0 to 10000. Default = 0.

FMOD_DSP_DELAY_CH4

(Type:float) - Channel #4 Delay in ms. 0 to 10000. Default = 0.

FMOD_DSP_DELAY_CH5

(Type:float) - Channel #5 Delay in ms. 0 to 10000. Default = 0.

FMOD_DSP_DELAY_CH6

(Type:float) - Channel #6 Delay in ms. 0 to 10000. Default = 0.

FMOD_DSP_DELAY_CH7

(Type:float) - Channel #7 Delay in ms. 0 to 10000. Default = 0.

FMOD_DSP_DELAY_CH8

(Type:float) - Channel #8 Delay in ms. 0 to 10000. Default = 0.

FMOD_DSP_DELAY_CH9

(Type:float) - Channel #9 Delay in ms. 0 to 10000. Default = 0.

FMOD_DSP_DELAY_CH10

(Type:float) - Channel #10 Delay in ms. 0 to 10000. Default = 0.

FMOD_DSP_DELAY_CH11

(Type:float) - Channel #11 Delay in ms. 0 to 10000. Default = 0.

FMOD_DSP_DELAY_CH12

(Type:float) - Channel #12 Delay in ms. 0 to 10000. Default = 0.

FMOD_DSP_DELAY_CH13

(Type:float) - Channel #13 Delay in ms. 0 to 10000. Default = 0.

FMOD_DSP_DELAY_CH14

(Type:float) - Channel #14 Delay in ms. 0 to 10000. Default = 0.

FMOD_DSP_DELAY_CH15

(Type:float) - Channel #15 Delay in ms. 0 to 10000. Default = 0.

FMOD_DSP_DELAY_MAXDELAY

(Type:float) - Maximum delay in ms. 0 to 10000. Default = 10.

Remarks

Note. Every time MaxDelay is changed, the plugin re-allocates the delay buffer. This means the delay will dissapear at that time while it refills its new buffer.
A larger MaxDelay results in larger amounts of memory allocated.
Channel delays above MaxDelay will be clipped to MaxDelay and the delay buffer will not be resized.

See Also




Version 1.03.06 Built on Apr 17, 2014