Firelight Technologies FMOD Studio API
Retrieves the DSP unit that is the output of this connection.
FMOD_RESULT DSPConnection::getOutput(
FMOD::DSP **output
);
FMOD_RESULT FMOD_DSPConnection_GetOutput(
FMOD_DSPCONNECTION *dspconnection,
FMOD_DSP **output
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
A DSPConnection joins 2 DSP units together (think of it as the line between 2 circles). Each DSPConnection has 1 input and 1 output.
Note! If a DSP::addInput just occurred, the connection might not be ready because the DSP system is still queued to connect in the background. If so the function will return FMOD_ERR_NOTREADY and the input will be null. Poll until it is ready.
Version 1.03.06 Built on Apr 17, 2014