Firelight Technologies FMOD Studio API

Channel::setReverbProperties

Sets the wet level (or send level) of a particular reverb instance.

C++ Syntax

FMOD_RESULT Channel::setReverbProperties(
  int instance,
  float wet
);

C Syntax

FMOD_RESULT FMOD_Channel_SetReverbProperties(
  FMOD_CHANNEL *channel,
  int instance,
  float wet
);

Parameters

instance
Index of the particular reverb instance to target, from 0 to 3.
wet
Send level for the signal to the reverb, from 0 (none) to 1.0 (full), default = 1.0.

Return Values

If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.

See Also




Version 1.03.06 Built on Apr 17, 2014