Firelight Technologies FMOD Studio API
Sets a channel to belong to a specified channel group. A channel group can contain many channels.
FMOD_RESULT Channel::setChannelGroup(
FMOD::ChannelGroup *channelgroup
);
FMOD_RESULT FMOD_Channel_SetChannelGroup(
FMOD_CHANNEL *channel,
FMOD_CHANNELGROUP *channelgroup
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Setting a channel to a channel group removes it from any previous group, it does not allow sharing of channel groups.
Version 1.03.06 Built on Apr 17, 2014