Firelight Technologies FMOD Studio API
Retrieves the mute state.
FMOD_RESULT Channel::getMute(
bool *mute
);
FMOD_RESULT FMOD_Channel_GetMute(
FMOD_CHANNEL *channel,
FMOD_BOOL *mute
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Version 1.03.06 Built on Apr 17, 2014