Firelight Technologies FMOD Studio API
Retrieves the current loop count for the specified channel.
FMOD_RESULT Channel::getLoopCount(
int *loopcount
);
FMOD_RESULT FMOD_Channel_GetLoopCount(
FMOD_CHANNEL *channel,
int *loopcount
);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
This function retrieves the current loop countdown value for the channel being played. This means it will decrement until reaching 0, as it plays. To reset the value, use Channel::setLoopCount.
Version 1.03.06 Built on Apr 17, 2014