Firelight Technologies FMOD Studio API

Channel::get3DOcclusion

Retrieves the occlusion factors.

C++ Syntax

FMOD_RESULT Channel::get3DOcclusion(
  float *directocclusion,
  float *reverbocclusion
);

C Syntax

FMOD_RESULT FMOD_Channel_Get3DOcclusion(
  FMOD_CHANNEL *channel,
  float *directocclusion,
  float *reverbocclusion
);

Parameters

directocclusion
Address of a variable that receives the occlusion factor for the direct path.
reverbocclusion
Address of a variable that receives the occlusion factor for the reverb mix.

Return Values

If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.

See Also




Version 1.03.06 Built on Apr 17, 2014