Firelight Technologies FMOD Studio API
Stops the channel (or all channels in the channel group) from playing. Makes it available for re-use by the priority system.
FMOD_RESULT Channel::stop();
FMOD_RESULT FMOD_Channel_Stop(FMOD_CHANNEL *channel);
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Version 1.03.06 Built on Apr 17, 2014